Kaj Giesbers

I am a Game Engine, Tools, Gameplay Programmer!

My work

About me

Hello, I am Kaj, I am a programmer. I program, make programs and debug programs. Program program program.

I have been programming since elementary school. I started out with Gamemaker, moved on to web development, Java, and near the end of high school I started learning C++. I have learned a lot from following tutorials and asking around on forums. I also did a lot of projects using the Unity engine.

I graduated International Game Architecture and Design at the NHTV in Breda, Netherlands in November 2019. During the years studying at NHTV I have learned many technical skills and also how to work profesionally in a team. Here I also improved a lot on my C++ skills and worked a lot with Unreal Engine 4, Unity3D and Amazon Lumberyard.

In the future I would love to work as either a game developer or a web developer.

How to pronounce my name.

Curriculum Vitae

Personal Information

Kaj Giesbers
Dutch, English


International Game Architecture and Design at
Breda University of Applied Sciences (NHTV)

Technical Skills

Programming Languages
C++, C#, Java, PHP, JavaScript, GLSL, Lua

Microsoft Visual Studio, Microsoft Office, Unity, Unreal Engine 4, Amazon Lumberyard, Autodesk Maya, SVN, Perforce, Jira, Jenkins, GitHub

STL, SDL2, Allegro, OpenGL, OpenAL, Box2D, Bullet Physics, ImGui, FreeType, Lua