Kaj Giesbers

I am a Game Engine, Tools, Gameplay Programmer!

My work


About me


Hello, I am Kaj, I am a programmer. I program, make programs and debug programs. Program program program.

I have been programming since elementary school. I started out with Gamemaker, moved on to web development, Java, and near the end of high school I started learning C++. I have learned a lot from following tutorials and asking around on forums. I also did a lot of projects using the Unity engine.

I am currently in my third year studying International Game Architecture and Design at the NHTV in Breda, Netherlands. During these past few years studying at the NHTV I have learned many technical skills and also how to work profesionally in a team. Here I also improved a lot on my C++ skills and worked a lot with Unreal Engine 4 and Amazon Lumberyard.

In the future I would love to work as a game developer.

How to pronounce my name.

Curriculum Vitae

Personal Information


Name
Kaj Giesbers
Age
21
Nationality
Dutch
Languages
Dutch, English
Email

Current Education


International Game Architecture and Design
Breda University of Applied Sciences (NHTV)
Breda, the Netherlands
Bachelor - Third Year

Technical Skills


Programming Languages
C++, C#, Java, PHP, JavaScript, GLSL, Lua

Software
Microsoft Visual Studio, Microsoft Office, Unity, Unreal Engine 4, Amazon Lumberyard, Autodesk Maya, SVN, Perforce, Jira, Jenkins, GitHub

Libraries/APIs
STL, SDL2, Allegro, OpenGL, OpenAL, Box2D, Bullet Physics, ImGui, FreeType, Lua