In the fourth block of my third year I joined the To The Core team and worked on this game as a UI programmer/designer.
To the Core is a third-person action-platforming speedrunner with a roguelite structure.
Run, jump and dash your way through procedurally generated levels filled with obstacles and hazards. Fight through heaps of enemies to save your father and set record times.
We are developing this game using Unreal Engine 4.